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OpenGLStarter

For this is how God loved the world:
he gave his only Son, so that everyone
who believes in him may not perish
but may have eternal life.

John 3:16

I’m Alessandro Ribeiro, and this is the OpenGLStarter framework.

I started to code this framework at the university

Although the name is: OpenGLStarter, It has a lot of other functionalities like: math, scene, timer, threads, etc…

On Github

I split the code into smaller libraries to allow the integration of its functionality into other programs (CG or non-CG programs).

The math and core part are hereOpens in a new window.

The platform helpers on threads, socket, sleep, timer, ipc are hereOpens in a new window.

The data related helpers on io, images, fonts, atlas are hereOpens in a new window.

The OpenGL Computer Graphics (CG) code are hereOpens in a new window.

Images