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First Release of the OpenGLStarter Framework

Dear readers,

Today I finished the OpenGLStarter framework.

This framework was constructed to make easy the process to create new applications or games that use OpenGL.

The current version has several easy-to-use system functions, math or geometry.

It was created using CMake. CMake allows to compile the project in linux, windows or macos.

All code was created to allow to do comon system tasks in a independent way considering the platform the program has been executed.

It was used the C++ programming language as basis. The framework has tools to generate and draw font in OpenGL. It has several GLSL shaders implementation. Etc...

Take a look at GitHub, download and make a test.

The project is free and open source.

cheers,

Alessandro Ribeiro

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