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OpenGLStarter

For this is how God loved the world:
he gave his only Son, so that everyone
who believes in him may not perish
but may have eternal life.

John 3:16

I’m Alessandro Ribeiro, and this is the OpenGLStarter framework.

I started to code this framework at the university

Although the name is: OpenGLStarter, It has a lot of other functionalities like: math, scene, timer, threads, etc…

On Github

I split the code into smaller libraries to allow the integration of its functionality into other programs (CG or non-CG programs).

The math and core part are here.

The platform helpers on threads, socket, sleep, timer, ipc are here.

The data related helpers on io, images, fonts, atlas are here.

The OpenGL Computer Graphics (CG) code are here.

Images